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Showing posts with label
localStorage
.
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Showing posts with label
localStorage
.
Show all posts
Wednesday, January 8, 2014
Asynchronous Storage (Game Programming)
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Recently, I wrote this post ( http://firefoxosgaming.blogspot.com/2014/01/local-storage-game-programming.html ) on Local Storage, a simple w...
Wednesday, January 1, 2014
Local Storage (Game Programming)
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One of the things you might want to do when you are programming games is to save the game for the player between sessions. After all, phone ...
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